In order to make the explanation clear I will use the example of 34-layers:
First you have a convolutional layer with 64 filters and kernel size of 7x7 (conv1 in your table) followed by a max pooling layer. Note that the stride is specified to be stride = 2 in both cases.
Next, in conv2_x you have the mentioned pooling layer and the following convolution layers. Here the layers are normally grouped in pairs (trios in bigger architectures) because is how the residuals are connected (the arrows jumping each two layers). The first matrix:
\begin{equation}\begin{bmatrix}
3x3, & 64 \\
3x3, & 64
\end{bmatrix}*3\end{equation}
means that you have 2 layers of kernel_size = 3x3, num_filters = 64 and these are repeated x3. These correspond to the layers between pool,/2 and the filter 128 ones, 6 layers in total (one pair times 3).
Following, we have conv3_x:
\begin{equation}\begin{bmatrix}
3x3, & 128 \\
3x3, & 128
\end{bmatrix}*4\end{equation}
2 layers of kernel_size = 3x3, num_filters = 128 and these are also repeated but on this occasion times 4. These are the following 8 green layers in the figure.
This continues until the avg_pooling and the softmax.
Be aware that the stride is always 1 except when the filter size increases. This is discusssed in the paper:
Plain Network: Our plain baselines are
mainly inspired by the philosophy of VGG nets. The convolutional layers mostly have 3×3 filters and
follow two simple design rules: (i) for the same output
feature map size, the layers have the same number of filters;
and (ii) if the feature map size is halved, the number
of filters is doubled so as to preserve the time complexity
per layer. We perform downsampling directly by
convolutional layers that have a stride of 2.
Residual Networks: The baseline architectures
are the same as the above plain nets, expect that a shortcut
connection is added to each pair of 3×3 filters.
That is why, each time the number of filters is doubled you will see that the first layer of a different colour specifies num_filters/2.